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101. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: Pantorus Necraliss on 14/03/2011 17:00:01 There is problems when we write on Eve Gate a mail/post an event on calendar/else. (Eve Gate) = (Tranquility) L'Empire = l& #39;Empire Tchanges = & eacute;changes rFgles = r& egrave;gle...
- by Pantorus Necraliss - at 2011.03.14 16:55:00
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102. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
- add a button/option to lock the camera, to allow to have the cam to follow the ship movements (static ship and space view moving instead of actual static space view and ship moving, not easy to explain) - Giza'Msafara recrute, entrez dans une...
- by Pantorus Necraliss - at 2011.03.10 17:24:00
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103. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Market idea : * stop erase completed orders, when you have lot of orders that make our live very harder to found witch stuff' order is finish * keep completed orders in order window and add a 'clean' button to remove them or * transfert them in...
- by Pantorus Necraliss - at 2011.02.25 09:12:00
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104. Capital Force Field I (Or a little something something for the Rorq) - in Player Features and Ideas Discussion [original thread]
+1 Rorqual need to be modify ...no in fack all the low and null sec industrial people need tools really adapted to their environment ! Hulk / maki ? can't even tank rats without named fitting Rorqual ? never get out from pos FF; only to haul stu...
- by Pantorus Necraliss - at 2011.02.15 18:00:00
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105. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Originally by: Sharon Anne Bounty Hunters Have players with 0.9 sec standing become bounty hunters. only 0.9 char. can collect an bounty when a 0.9 shoots at a char with bounty concord will not interfere will not take a sec ...
- by Pantorus Necraliss - at 2011.02.14 11:37:00
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106. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
* In fleet watchlist : we can see Shield, Armor, Structure. Pls add the Capacitor in more, at least for capitals ships... - Giza'Msafara recrute, entrez dans une corporation au background solide.
- by Pantorus Necraliss - at 2011.02.12 21:18:00
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107. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: Pantorus Necraliss on 11/02/2011 09:55:01 * Cannot see my own market orders, highlight them on the market screen * Cannot modify my own marked orders on the market screen * Make BPc icon different of BPo icon * POS, POS, POS. They r...
- by Pantorus Necraliss - at 2011.02.11 09:50:00
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108. Ship Docking - in Player Features and Ideas Discussion [original thread]
They are already too powerfull, they must keep this disadvantage. But I'm agree, their size must be increased. - Giza'Msafara recrute, entrez dans une corporation au background solide.
- by Pantorus Necraliss - at 2011.02.11 08:25:00
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109. Improving news reporting for future expansion and beyond - in Player Features and Ideas Discussion [original thread]
I like the idea, this TV should not be like actual TV but really like Starship Troopers TV : a real interactive TV Front page : - at top, small video with the hotest news - just under, small rectangle with biggest battle report, market report/an...
- by Pantorus Necraliss - at 2011.02.11 08:18:00
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110. Conveniunt : Solve the Eve paradox - in Player Features and Ideas Discussion [original thread]
Edited by: Pantorus Necraliss on 09/02/2011 17:36:28 Originally by: Vayna Miychovich Originally by: NinjaSpud What he said! Please live in 0.0 for a while to have a sanity check on your ideas. U're kidding ? Here is d...
- by Pantorus Necraliss - at 2011.02.09 17:33:00
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111. Conveniunt : Solve the Eve paradox - in Player Features and Ideas Discussion [original thread]
Or if the idea having barges doing the same stuff as T2 combat ships didn't enjoy you, they could have a new role. Fighting ships are mobile, they are specialized in attack but less for defence As I was saying, common fighting ships (HAC, BS, BC,...
- by Pantorus Necraliss - at 2011.02.09 08:42:00
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112. Conveniunt : Solve the Eve paradox - in Player Features and Ideas Discussion [original thread]
The way to harmonize Eve gameplay Actually there is 2 big way to play Eve : Fighting and doing industrial things. - What are advantage in fighting ? Fire power ("No ?" "yes, incredible isn't it" ), mobility and common skills use for money maki...
- by Pantorus Necraliss - at 2011.02.08 11:04:00
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113. How to make Defender Missles Function Better: - in Player Features and Ideas Discussion [original thread]
Edited by: Pantorus Necraliss on 02/02/2011 09:04:28 -deleted- - Giza'Msafara recrute, entrez dans une corporation au background solide.
- by Pantorus Necraliss - at 2011.02.02 09:03:00
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114. How to make Defender Missles Function Better: - in Player Features and Ideas Discussion [original thread]
Or the other solution is to delete the useless defender missiles and to create a med slot Flare Launcher module. Active module, must be activated and require to target a ship. That will disrupt incoming missiles from this ship and add a % of cha...
- by Pantorus Necraliss - at 2011.02.02 08:01:00
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115. How to make Defender Missles Function Better: - in Player Features and Ideas Discussion [original thread]
Originally by: Zan Altier Make a new launcher specifically for defender missiles. When activated it will shoot down and enemy missile within a certain range of you ship. This would mean that you could help protect you allies also. I'm ...
- by Pantorus Necraliss - at 2011.02.02 07:53:00
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116. [Semi-rp] Giza'Msafara, recherche des francos - in Alliance and Corporation Recruitment Center [original thread]
Changement du nom du chan publique, maintenant renommT "L'oasis" (les Thukkers comprendront ) - Giza'Msafara recrute, entrez dans une corporation au background solide.
- by Pantorus Necraliss - at 2011.01.27 23:39:00
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117. [UI] Intelligent Target Selection - in Assembly Hall [original thread]
One of the usual problem when we lock targets is that they can be affected both with positive effect (RR for example) and negative effect (turrets, etc). It's a problem in high sec (Concordokken !!), it's borring when you are in logistic ship wit...
- by Pantorus Necraliss - at 2011.01.27 10:04:00
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118. [Semi-rp] Giza'Msafara, recherche des francos - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Pantorus Necraliss on 27/01/2011 23:38:15 Mes s£urs, mes frFres, GizaĈMsafara ouvre ses portes. Rejoignez la Sombre Caravane ! Nous somme une corporation semi-RP affiliTe politiquement a la tribu Thukker, mOme si nous privilTgions...
- by Pantorus Necraliss - at 2011.01.24 11:04:00
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119. French community from french channel recruitement assembly - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Pantorus Necraliss on 24/01/2011 10:54:32 . Mes s£urs, mes frFres, GizaĈMsafara ouvre ses portes. Rejoignez la Sombre Caravane ! Nous somme une corporation semi-RP affiliTe politiquement a la tribu Thukker, mOme si nous privilTgio...
- by Pantorus Necraliss - at 2011.01.24 10:50:00
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120. Brutor brothers (and sisters) represent, yo - in EVE General Discussion [original thread]
Brutor are Eve best friends ! -------------------------------------------------- La Giza'Msafara recrute, entrez dans une corporation au background solide. Venez nous dTcouvrir
- by Pantorus Necraliss - at 2011.01.24 07:23:00
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